Join an analysis of Mass Effect, a discussion of developer intentions behind politics and nostalgia, and a meditation on "multigaming."
Join us for a conversation with Daniel Muñoz and our founder on the intersection of self-directed ethics and gamers' duties to avatars.
We asked PAX South: does Portal deserve a place among the "Great Books" of gaming?
How can you turn a common game mechanic into a new kind of narrative device?
Melee champions depend more on mindfulness and empathy than on wave dashes.
Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.
Check out With a Terrible Fate's presentation on how to decide on the "Great Books" of video games.
GTA is infamous for stirring debate about violence in gaming. What were its contributions to the storytelling of the medium?
Link fights the bad guy. Link saves the day. But what happens when the player no longer feels connected to this story?