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Dishonored

Determine the history of the kingdom of Dunwall in a revenge story where the world itself depends on the choices you make. With a Terrible Fate’s analysis of “Dishonored” can be perused here.

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How Dishonored 2 Tried to Undo Dishonored

A study in how a sequel can change the meaning of an original—not always for the better.

By Aaron Suduiko, 5 years ago October 6, 2017
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Only through Corvo’s Eyes: Why video games can only be told through one perspective.

The DLC of "Dishonored" gives us pause to consider what video games logically can and cannot do.

By Aaron Suduiko, 8 years ago April 8, 2015
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When are Dunwall and Scotland like your School? Throwback Analysis of “Dishonored,” Part III.

The one chance you might get to read a critique of education based on video games and theater.

By Aaron Suduiko, 8 years ago March 7, 2015
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The Bard and Bethesda: Throwback Analysis of “Dishonored,” Part II.

How is Corvo Attano like Macbeth? The second part in my older work on "Dishonored" has the answer.

By Aaron Suduiko, 8 years ago March 2, 2015
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Reversing Time: Throwback Analysis of “Dishonored,” Part I.

Setting the stage for a new theory of "Dishonored" with a Throwback Thursday to my older work on the game.

By Aaron Suduiko, 8 years ago February 26, 2015
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