Arcade Games Can Tell Meaningful Stories, Too
A case study in how Tokyo Jungle elevated the storytelling of arcade games.
A case study in how Tokyo Jungle elevated the storytelling of arcade games.
Monsters? They looked like monsters to you?
Gamers shouldn’t be satisfied with inefficient storytelling. Here’s how film editing can enhance the ways we think about video games.
From the game’s alternate ending, to the evolution of characters in Slack channels, we cover everything Shovel Knight in this exclusive.
A close examination of the Zelda series reveals a missing story that needs to be told.
How journalists gave up their integrity to make a point about social justice that had nothing to do with the game they were discussing.
There’s more value to in-game relationships than stereotypes suggest.
Not all forms of media are equally able to retell ancient myths. Here’s why video games are the right choice.
In your restless dreams, you see that town. Do you see it belonging in the Video Game Canon?
We ask the With a Terrible Fate analysts: what game first inspired you to analyze video-game storytelling?