Aaron Suduiko is the Founder and Chief Video Game Analyst of With a Terrible Fate. He specializes in the relationship between player and avatar, and the myriad ways in which that relationship centrally influences the stories of video games.
Suduiko graduated Harvard College in 2017 with high honors in his major, philosophy. Part of his degree included three independent studies on the storytelling of video games, advised by philosophy professors. In his senior year, he wrote an honors thesis on the ontology of video games as a storytelling object, earning high honors for the written work and highest honors for his oral defense of it.
Suduiko has shared his work on the philosophy of video-game storytelling at a variety of venues, including: Harvard’s philosophy department; PAX West, PAX East, PAX South, and PAX Aus; Harvard’s annual ARTS FIRST festival; the British Society of Aesthetics’ postgraduate conference; and SUNY Oneonta’s undergraduate philosophy conference. An article adapted from a chapter of his thesis on the ontology of video-game storytelling was published in the peer-reviewed Journal of the Philosophy of Games. His work on the aesthetics of quantum mechanics in BioShock Infinite was published in Cornell’s undergraduate philosophy journal, Logos. He’s spoken with the lead librarians at Harvard about the literary value of video games and the need to make them available as library resources.
Suduiko started analyzing video games in his senior year of high school, when he compared and contrasted the role-playing dynamics of video games and stage plays. After he started his degree in philosophy in 2014 and heard about the 3D remake of Majora’s Mask, he created With a Terrible Fate as a personal blog analyzing the philosophical and artistic value of Majora’s Mask. Since then, he’s grown With a Terrible Fate into a site with over 10 video game analysts striving to understand the stories of video games in new, rigorous, illuminating ways.
If you don’t see a new article by Suduiko on any given day, he’s probably busy gaming.
Join the analysts of With a Terrible Fate in a discussion of the first articles in our new series, "The Legacy of Final Fantasy VII Remake."
Getting the platinum trophy in Final Fantasy VII Remake doesn't just add playtime to the game: it also changes how we understand the story.
The ending of Final Fantasy VII Remake has turned the storytelling formula of challenging fate on its head—and all it took was a Whisper.
On a special edition of With a Terrible Fate's podcast, the team reflects on the reasons that they're analyzing Final Fantasy VII Remake.
Read With a Terrible Fate's mission statement for their analytical series in which they explore the storytelling of Final Fantasy VII Remake.
The Oeuvre of Miyazaki and Horror Storytelling: Join With a Terrible Fate for 2 Panels at PAX West 2019
PAX West 2019 is a celebration of video games and their power to tell incredible stories, and what could be more rewarding than exploring how those stories can terrify, aggravate, and alienate you to the Read more…
What makes your favorite video-game horror stories tick? Join us at PAX East, this Saturday at 9pm in Arachnid Theatre, to find out.
In the latest With a Terrible Fate podcast episode, we unpack the good, the bad, and the ugly of our PAX South 2019 panel on teaser culture.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.