The following is an episode of With a Terrible Fate’s weekly podcast discussing video-game storytelling from all angles. Find all episodes here.
It’s been nearly a decade since the original Mass Effect Trilogy ended, and now veterans and new players alike are experiencing the story of Commander Shepard and the Reapers. In this episode, we discuss what it’s like to go back to a series after so long, how distance can add a new perspective to your understanding of a game, and how the controversial ending to Mass Effect 3 comes off today.
In our side quests, we discuss Ubisoft’s acknowledgement of politics in Far Cry 6, how developers try to recreate games as they were years ago, and the extent to which our mode of engagement changes based on how many games we play at a single time.


- Main Story
- 00:02:50 Mass Effect Revisited
- “I Would Not Plant Apple Trees If the World Will Be Wiped: Analyzing Hundreds of Millions of Behavioral Records of Players During an MMORPG Beta Test” (Ah Reum Kang, Jeremy Blackburn, Haewoon Kwak, Huy Kang Kim)
- 00:02:50 Mass Effect Revisited
- Side Quests
- 00:37:15 The Politics of Far Cry 6 (Navid Khavari)
- 00:51:43 “‘Blizzard 2.0’ Storms In to Make the Games Blizzard No Longer Wants To” (Jason Schreier)
- 00:59:21 How focused do we need to be on a single game?
Continue Listening
- Podcast navigation: < Episode 5: Duties to the Self and Avatars |