The following is an episode of With a Terrible Fate’s weekly podcast discussing video-game storytelling from all angles. Find all episodes here.


Philosopher Daniel Muñoz begins his “Wronging Oneself” with the following anecdote:

Earlier today, without asking permission, I took a bike belonging to someone in my neighborhood and rode it to work. I later noticed that this same person, who works in my office, was looking tired. So I pinched their arm, opened their mouth, and poured hot coffee inside. As if that weren’t enough, I took some cash from their wallet to buy my lunch, and I even spent my break thumbing through their private emails.

Before you reach for any moral sanctions: this ‘neighbor’ of mine was me.

The question of whether we owe anything to ourselves is surprisingly controversial in philosophy because it seems as though we stand in a different relationship to ourselves than we do to other people. It also has potentially interesting implications for ethics in video games: fictionally, what do we, as players, owe to avatars—those characters whose actions we determine, through whose eyes we see the worlds of video games?

In this week’s episode, Aaron sits down with Daniel Muñoz, a moral philosopher and one of Aaron’s mentors and friends, to discuss the many insights that philosophy, ethics, and video-game storytelling have for one another—including how these analytical tool kits may open the way to an understanding of The Last of Us Part II that others have missed.

Later, in a side quest, Stefan shares a new article by Sky LaRell Anderson and Karen Schrier analyzing the concept of accessibility in video games, as well as the ways in which game design and game journalism approach disabilities in gaming.

(Spoiler warning for The Last of Us and The Last of Us Part II.)

Continue Listening

Stefan Heinrich Simond

Stefan Heinrich Simond - Video Game Analyst

Stefan Heinrich Simond is a game studies scholar at Philipps University Marburg working on a PhD studying the construction of madness in video games. He is the host of With a Terrible Fate's weekly podcast.  Learn more here.

Aaron Suduiko

Aaron Suduiko - Founder and Chief Video Game Analyst

Aaron Suduiko is the founder of With a Terrible Fate and a philosopher of video-game storytelling. He specializes in the impact of player-avatar relations on game stories.  Learn more here.

With a Terrible Fate is dedicated to developing the best video game analysis anywhere, without any ads or sponsored content. If you liked what you just read, please consider supporting us by leaving a one-time tip or becoming a contributor on Patreon.

Digital Tip Jar

Join Our Email List For All Our Newest Articles


Join the Conversation

Your email address will not be published. Required fields are marked *

Related Articles

Podcast

Director’s Commentary: The Gwyn Moment

Listen to an extended discussion about Dan Hughes' analysis of "the Gwyn Moment," how Dark Souls changed his experience of video-game stories.

Podcast

Director’s Commentary: How Elden Ring Turns Its Player into an Outer God

Listen to an extended discussion about Aaron Suduiko's analysis of the player's role as an Outer God in Elden Ring.

Podcast

Director‘s Commentary: The Path to Necron in Final Fantasy IX

Listen to an extended discussion about Aaron Suduiko's analysis of Final Fantasy IX's theatrical and philosophical content.