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Tag: gameplay

All Articles

Tales of Symphonia: What Regal Bryant Taught Me

A case study of Regal Bryant casts Kratos Aurion in a new light and shows how Tales of Symphonia's relationship system informs its story.

By Aaron Suduiko, 1 month ago August 11, 2023
Podcast

Pokémon Rose Episode 11: “The Value of Effort”

How the innovation of Pokémon's modern metagame in Ruby and Sapphire unexpectedly enriched the heart of Pokémon's storytelling.

By Dan Hughes, 3 months ago June 14, 2023
Podcast

Pokémon Rose Episode 6: “The Partner Pokémon”

As the number of Pokémon grew in Pokémon Gold and Silver, the trainer's chosen bond with one particular, special Pokémon only deepened.

By Dan Hughes, 6 months ago April 10, 2023
Noah and his Blade
All Articles

Forms of Life: Reading Xenoblade Chronicles 3 through Wittgenstein

Only through the lens of a philosopher at war with himself can we understand a game at war with itself.

By Aaron Suduiko, 8 months ago January 16, 2023
Podcast

With a Terrible Fate Podcast Episode 5: Duties to the Self and Avatars

Join us for a conversation with Daniel Muñoz and our founder on the intersection of self-directed ethics and gamers' duties to avatars.

By Stefan Heinrich Simond, 2 years ago May 30, 2021
All Articles

The Second Impact of NieR: Automata’s Ending E

NieR: Automata's Ending E is a case study in how to completely erase the distinction between gameplay and story.

By Caymus Ducharme, 3 years ago January 16, 2021
All Articles

The Horror of Code Vein is You

The hidden achievement of Code Vein's fusion of Dark Souls with JRPGs is that it quietly turned you, its player, into a monster.

By Aaron Suduiko, 3 years ago November 22, 2020
All Articles

Come Out to Play: The Warriors And Adaptation into Video Games

In an industry that still doesn't seem to have fully cracked the code on story adaptation, one 2005 game has lessons worth learning.

By Chris Anhorn, 5 years ago January 18, 2019
General Video Game Theory

The Drawing Board: Why “Immersion” is a Dirty Word in Gaming Discourse

Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.

By Aaron Suduiko, 5 years ago October 4, 2018
Podcast: The Drawing Board

The Drawing Board: Gameplay Difficulty as a Storytelling Tool

On Episode 8 of our podcast, we ask: how can difficulty tell a story?

By Aaron Suduiko, 5 years ago July 11, 2018

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