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Tag: metaethics

News

PAX Aus Online 2021: Join With a Terrible Fate for Two Presentations

Join With a Terrible Fate for two free online panels at PAX Aus this weekend, exploring the ethical and analytical dimensions of video-game storytelling.

By Aaron Suduiko, 1 year ago October 5, 2021
Podcast

With a Terrible Fate Podcast Episode 5: Duties to the Self and Avatars

Join us for a conversation with Daniel Muñoz and our founder on the intersection of self-directed ethics and gamers' duties to avatars.

By Stefan Heinrich Simond, 2 years ago May 30, 2021
A Comprehensive Theory of EarthBound

The Drawing Board: What is a “Comprehensive Theory” of a Video Game?

On our latest podcast episode, we chat with two of our team members who are developing "comprehensive theories" of landmark video games.

By Aaron Suduiko, 5 years ago April 24, 2018
A Comprehensive Theory of EarthBound

Better the Devil You Notice: The Enemies of EarthBound

EarthBound’s most pervasive villainy isn’t its final boss: it’s the everyday evil of people you know.

By Max Gorynski, 5 years ago March 23, 2018
All Articles

Critical Review: Majora’s Mask Should Terrify You, and This is Why.

A critical discussion of WaTF's most viral article on Majora's Mask.

By Aaron Suduiko, 6 years ago July 26, 2017
All Articles

PAX Aus 2016, “Press X to Scream”: Full Presentation Content

A full written version of With a Terrible Fate's presentation on horror at PAX Aus 2016.

By Aaron Suduiko, 6 years ago July 3, 2017
All Articles

From PAX Aus: Horror in Majora’s Mask

We recap our PAX Aus presentation on the reasons Majora's Mask should horrify you.

By Aaron Suduiko, 6 years ago November 26, 2016
All Articles

“YOU DIED”: despair and transcendence in “Dark Souls.”

In my analysis of the notorious "Dark Souls," I argue that the game is frustrating and rewarding for exactly the same reason.

By Aaron Suduiko, 8 years ago February 20, 2015
A Comprehensive Theory of Majora's Mask

Line Analysis: “Wherever there is a meeting, a parting is sure to follow.”

The payoff for the Salesman's last words, and the place they establish for the player in Termina and beyond, might be bigger than you expect.

By Aaron Suduiko, 8 years ago February 2, 2015
A Comprehensive Theory of Majora's Mask

“He was lonely”: the pathos of Skull Kid.

In this piece, I analyze Skull Kid as a character, and question whether he ought to be forgiven for his actions.

By Aaron Suduiko, 8 years ago January 15, 2015

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