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Tag: gamedesign

Podcast: The Drawing Board

The Drawing Board: Gameplay Difficulty as a Storytelling Tool

On Episode 8 of our podcast, we ask: how can difficulty tell a story?

By Aaron Suduiko, 7 years ago July 11, 2018
Podcast: The Drawing Board

The Drawing Board: Authors and Auteurs in Video Games

What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.

By Aaron Suduiko, 7 years ago June 14, 2018
A Comprehensive Theory of EarthBound

How EarthBound Brought Fatherhood to Gaming

In a decade that gave us a library of games about orphans, EarthBound reminded us how important fathers are to their sons.

By Max Gorynski, 7 years ago May 22, 2018
All Articles

Does Portal Belong in the Video Game Canon? (Featuring: PAX South!)

We asked PAX South: does Portal deserve a place among the "Great Books" of gaming?

By Dan Hughes, 7 years ago March 17, 2018
All Articles

Beyond Main Quests: How Horizon Zero Dawn’s Gameplay Killed its Story

Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.

By Richard Nguyen, 7 years ago February 7, 2018
All Articles

Arcade Games Can Tell Meaningful Stories, Too

A case study in how Tokyo Jungle elevated the storytelling of arcade games.

By Peter Finn, 8 years ago October 30, 2017
All Articles

What Game Development Can Learn from Filmmaking

Gamers shouldn't be satisfied with inefficient storytelling. Here's how film editing can enhance the ways we think about video games.

By Richard Nguyen, 8 years ago October 25, 2017
News

Shovel Knight Interview: Kickstarters and Character-Driven Stories

From the game's alternate ending, to the evolution of characters in Slack channels, we cover everything Shovel Knight in this exclusive.

By Aaron Suduiko, 8 years ago October 24, 2017
All Articles

Press ‘A’ to Marry: The Narrative Value of Romance in Rune Factory 4

There's more value to in-game relationships than stereotypes suggest.

By Kent Vainio, 8 years ago October 17, 2017
All Articles

How Video Games Can “Grow Up”

Three beloved game series tried to mature over the years. One succeeded.

By Peter Finn, 8 years ago October 10, 2017

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