Podcast: The Drawing Board
The Drawing Board: Gameplay Difficulty as a Storytelling Tool
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
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Three beloved game series tried to mature over the years. One succeeded.