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PAX West 2018: Join With a Terrible Fate at 2 Panels This Weekend!
In Seattle for PAX this weekend? Join us for two opportunities to analyze video-game storytelling!
In Seattle for PAX this weekend? Join us for two opportunities to analyze video-game storytelling!
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
Gamers shouldn't be satisfied with inefficient storytelling. Here's how film editing can enhance the ways we think about video games.
How Dark Souls committed an act of genius by building a world where Dark Souls IV is impossible.
A full written version of With a Terrible Fate's presentation on horror at PAX Aus 2016.
Laila Carter's analysis of horror tropes and mythology in video games, from PAX Aus 2016.
A point-by-point rebuttal of Ian Bogost's article criticizing video game storytelling.
FromSoftware has transformed a shameless cash-grab into something else.
I’m thrilled to publicly announce on the site that With a Terrible Fate will be presenting a panel at Pax Australia this weekend. We’ll be talking about video game horror in the Dropbear Theatre to 7:30PM-8:30PM, and we Read more…
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.