General Video Game Theory
The Drawing Board: Why “Immersion” is a Dirty Word in Gaming Discourse
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.
Despite being smaller than an MP3 file, EarthBound achieved more with its music than many symphonies manage.
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
In a decade that gave us a library of games about orphans, EarthBound reminded us how important fathers are to their sons.
On our latest podcast episode, we chat with two of our team members who are developing "comprehensive theories" of landmark video games.
Some of the most heavily criticized elements of Fire Emblem: Awakening contribute to its narrative in surprising ways.
We asked our team: how would you describe video games to a non-gamer, and what game would you recommend as their intro to the medium?
Think the horror of Doki Doki Literature Club is a simple case of breaking the fourth wall? Look closer.
With a Terrible Fate chats with Zelda Universe about the origins of our site, the task of building a video game canon, and more.
Behind all the ire towards Sonic Forces is a lesson in the costs and benefits of character creation.