The Witness is an icon of minimalist video-game storytelling. But when—and how—can minimalism go too far?
In the latest With a Terrible Fate podcast episode, we unpack the good, the bad, and the ugly of our PAX South 2019 panel on teaser culture.
In an industry that still doesn't seem to have fully cracked the code on story adaptation, one 2005 game has lessons worth learning.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.
Despite being smaller than an MP3 file, EarthBound achieved more with its music than many symphonies manage.
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
On our latest podcast episode, we chat with two of our team members who are developing "comprehensive theories" of landmark video games.
Some of the most heavily criticized elements of Fire Emblem: Awakening contribute to its narrative in surprising ways.
We asked our team: how would you describe video games to a non-gamer, and what game would you recommend as their intro to the medium?