All Articles
Hero of Time: Chapter 2
Read the second chapter of an analytically grounded, fan-written story that bridges the gap between Majora's Mask and Twilight Princess.
Read the second chapter of an analytically grounded, fan-written story that bridges the gap between Majora's Mask and Twilight Princess.
A puzzle about how much of Where the Water Taste Like Wine is true reveals an unexpected lesson about the value of folk tales.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.
Witches, rhyming, and one of gaming's first dynamic duos. Join us as we examine the legacy of Banjo-Kazooie.
Are free-to-play mobile games just shameless cash grabs, or might they hold the key to the latest innovations in storytelling?
The Dragon Ball saga has been told and retold for decades. How did Xenoverse change the game?
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
Read the first chapter of an analytically grounded, fan-written story that bridges the gap between Majora's Mask and Twilight Princess.
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
Why develop a canon for video-game storytelling? Watch With a Terrible Fate discuss this at PAX East, along with a debate about Paper Mario.