The Dragon Ball saga has been told and retold for decades. How did Xenoverse change the game?
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
What do NieR: Automata and Rear Window have in common? Find out in our latest podcast episode.
Why develop a canon for video-game storytelling? Watch With a Terrible Fate discuss this at PAX East, along with a debate about Paper Mario.
How can works of fan fiction empower all fans of a series to see it in a new light? With a Terrible Fate took to PAX East to find out.
In the newest episode of our podcast, two of our team members sit down with their high-school mentors to discuss the state of video games.
We asked our team: how would you describe video games to a non-gamer, and what game would you recommend as their intro to the medium?