Podcast
With a Terrible Fate Podcast Episode 16: Scarlet Nexus
This week on the podcast: analysis and discussion of Bandai Namco's "brain punk" JRPG, Scarlet Nexus.
This week on the podcast: analysis and discussion of Bandai Namco's "brain punk" JRPG, Scarlet Nexus.
Listen in on a discussion of how maps can interfere with—or improve—the storytelling of your favorite video games.
Enjoy a conversation with Max Gorynski about the latest in his Comprehensive Theory of EarthBound, plus meditations on Nintendo hardware, collectibles, and narrative metagames.
The Sector 5 Church isn't just the most incongruous building in Midgar: it also plays a quietly pivotal role in Final Fantasy VII Remake.
NieR: Automata's Ending E is a case study in how to completely erase the distinction between gameplay and story.
How Final Fantasy VII Remake turned a cliffhanger ending into an unexpected path to "boundless, terrifying freedom" for Cloud—and Sephiroth.
The hidden achievement of Code Vein's fusion of Dark Souls with JRPGs is that it quietly turned you, its player, into a monster.
Getting the platinum trophy in Final Fantasy VII Remake doesn't just add playtime to the game: it also changes how we understand the story.
The Witness is an icon of minimalist video-game storytelling. But when—and how—can minimalism go too far?
In an industry that still doesn't seem to have fully cracked the code on story adaptation, one 2005 game has lessons worth learning.