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You Only Launch Once: What Game Consoles’ First Titles Need to Succeed
It takes a special kind of game to initiate players into a brand-new console. Here's everything it takes for launch games to succeed.
With a Terrible Fate aims to develop the highest quality theory on how video games tell stories. Often we study particular games, but at other times we theorize about games as a general storytelling medium. Check out that more general theory here.
It takes a special kind of game to initiate players into a brand-new console. Here's everything it takes for launch games to succeed.
A case study in how Tokyo Jungle elevated the storytelling of arcade games.
Gamers shouldn't be satisfied with inefficient storytelling. Here's how film editing can enhance the ways we think about video games.
Not all forms of media are equally able to retell ancient myths. Here's why video games are the right choice.
Casual talks, reviews, and academic papers are all parts of a unified strategy for analyzing games.
Three beloved game series tried to mature over the years. One succeeded.
A study in how a sequel can change the meaning of an original—not always for the better.
Nintendo's hybrid console isn't just new video game hardware: it's the harbinger of new video-game storytelling.
Dragon Age and The Witcher face off in an effort to uncover the meaning behind gaming's worst buzzword.
How Dark Souls committed an act of genius by building a world where Dark Souls IV is impossible.