A Comprehensive Theory of EarthBound
A Guide to Nihilism in EarthBound
When it comes to EarthBound, cops and punks aren’t Ness’s greatest enemies: it’s Nothingness.
Explore all of With a Terrible Fate’s articles analyzing the stories of video games, as well as the philosophy of video-game storytelling.
When it comes to EarthBound, cops and punks aren’t Ness’s greatest enemies: it’s Nothingness.
Melee champions depend more on mindfulness and empathy than on wave dashes.
Take a deep-dive into how the characters of Japanese mythology were transformed through a video game and novel.
Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.
It dropped you in a mall full of zombies. How did it influence the storytelling legacy of video games?
GTA is infamous for stirring debate about violence in gaming. What were its contributions to the storytelling of the medium?
Link fights the bad guy. Link saves the day. But what happens when the player no longer feels connected to this story?
Super Mario Sunshine aimed to prove that the success of Super Mario 64 wasn't a fluke. Does it belong in the video game canon?
Drawing a month of horror-themed analysis to a close, explore the good, the bad, and the ugly of Silent Hill 4's storytelling and legacy.
Halo made a name for Bungie and the Xbox. Does it belong in the video game canon?