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Unclear Control: An Intersection of Player Experience and Game Mechanics
Featured Author Nathan Randall explores games that turn an often annoying side effect into a work of art.
Featured Author Nathan Randall explores games that turn an often annoying side effect into a work of art.
I argue that Xenoblade Chronicles X falls short where Xenoblade Chronicles succeeded.
How philosophy led me to change my mind about the Final Fantasy VII remake.
Neuroscientist Matt McGill argues that the science fiction of SOMA may not be so fictional.
Featured Author Laila Carter analyzes the relations between comics and video games as storytelling media.
The science of quantum mechanics will give you a new reason to fall in love with BioShock Infinite.
I return to Nier to explore the question of whether great games need to have fun worlds.
With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.
A defense of why video games might be better at telling stories than VR ever could be.
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.