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Tag: gameplay

All Articles

The Second Impact of NieR: Automata’s Ending E

NieR: Automata's Ending E is a case study in how to completely erase the distinction between gameplay and story.

By Caymus Ducharme, 4 years ago January 16, 2021
All Articles

The Horror of Code Vein is You

The hidden achievement of Code Vein's fusion of Dark Souls with JRPGs is that it quietly turned you, its player, into a monster.

By Aaron Suduiko, 4 years ago November 22, 2020
All Articles

Come Out to Play: The Warriors And Adaptation into Video Games

In an industry that still doesn't seem to have fully cracked the code on story adaptation, one 2005 game has lessons worth learning.

By Chris Anhorn, 6 years ago January 18, 2019
General Video Game Theory

The Drawing Board: Why “Immersion” is a Dirty Word in Gaming Discourse

Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.

By Aaron Suduiko, 7 years ago October 4, 2018
Podcast: The Drawing Board

The Drawing Board: Gameplay Difficulty as a Storytelling Tool

On Episode 8 of our podcast, we ask: how can difficulty tell a story?

By Aaron Suduiko, 7 years ago July 11, 2018
All Articles

How Fire Emblem: Awakening’s Mechanics Resolve Its Biggest Plot Hole

Some of the most heavily criticized elements of Fire Emblem: Awakening contribute to its narrative in surprising ways.

By Adam Bierstedt, 7 years ago April 17, 2018
All Articles

Does Shovel Knight Belong in the Video Game Canon?

Yacht Club Games took to Kickstarter and taught developers how to make games that engage gamers' nostalgia without drowning them in it.

By Dan Hughes, 7 years ago March 2, 2018
All Articles

Professor Layton: The Storytelling Value of Puzzles in Video Games

How can you turn a common game mechanic into a new kind of narrative device?

By Kent Vainio, 7 years ago February 16, 2018
All Articles

Beyond Main Quests: How Horizon Zero Dawn’s Gameplay Killed its Story

Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.

By Richard Nguyen, 7 years ago February 7, 2018
News

Shovel Knight Interview: Kickstarters and Character-Driven Stories

From the game's alternate ending, to the evolution of characters in Slack channels, we cover everything Shovel Knight in this exclusive.

By Aaron Suduiko, 8 years ago October 24, 2017

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