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Tag: Critique

All Articles

Why 3 disks were acceptable for Final Fantasy VII, and why 3 games are not for its remake.

How philosophy led me to change my mind about the Final Fantasy VII remake.

By Aaron Suduiko, 9 years ago April 24, 2016
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Why Booker’s Name is a Red Herring in Understanding BioShock Infinite

The science of quantum mechanics will give you a new reason to fall in love with BioShock Infinite.

By Aaron Suduiko, 9 years ago January 7, 2016
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On Nier: Ought a Game’s World to be Fun to Explore?

I return to Nier to explore the question of whether great games need to have fun worlds.

By Aaron Suduiko, 9 years ago January 2, 2016
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The Open-House Narrative in Gone Home

Featured Author Richard Nguyen argues that free exploration in games doesn't require a massive open world.

By Richard Nguyen, 9 years ago January 1, 2016
Samus gazes upon Skytown, Elysia.
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“Beacon Received”: The Satisfaction of Discovery in the Metroid series.

Featured Author Laila Carter uses Metroid to explore why "linear" games don't always feel linear.

By Laila Carter, 9 years ago December 8, 2015
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Critical Review: Xenoblade and Leibniz.

With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.

By Aaron Suduiko, 10 years ago December 3, 2015
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“Listen to My Story”: The Problem of Storytelling in Virtual Reality.

A defense of why video games might be better at telling stories than VR ever could be.

By Aaron Suduiko, 10 years ago October 21, 2015
A Comprehensive Theory of Majora's Mask

Welcome to New Termina: Analyzing “Majora’s Mask 3D.”

With a Terrible Fate analyzes the changes in "Majora's Mask 3D" that make it a different story than the original.

By Aaron Suduiko, 10 years ago August 22, 2015
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Why academia can’t afford to ignore video games: a philosophical analysis of possibility in gaming.

Read an analytic defense of why video games can no longer be ignored as art.

By Aaron Suduiko, 10 years ago August 13, 2015
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What is it like to be a Batman? Reviewing “Arkham Knight.”

I argue that Arkham Knight combines video game storytelling and Batman theming to perfectly conclude the trilogy.

By Aaron Suduiko, 10 years ago July 18, 2015

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