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From PAX Aus: Horror in Majora’s Mask
We recap our PAX Aus presentation on the reasons Majora’s Mask should horrify you.
We recap our PAX Aus presentation on the reasons Majora’s Mask should horrify you.
I and my Featured Authors Nathan Randall and Laila Carter were honored to have such a great turnout this past Saturday evening to our PAX Aus panel on the philosophy, neuroscience, and mythos of horror storytelling in video games. You were a great audience, PAX Aus, and we hope you’ll be Read more
Game design, virtual reality, and User Interface theory, as seen at PAX East.
In the first of my commentaries on PAX East, I critique GeekNights’ panel on losing in video games.