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Professor Layton: The Storytelling Value of Puzzles in Video Games
How can you turn a common game mechanic into a new kind of narrative device?
How can you turn a common game mechanic into a new kind of narrative device?
When it comes to EarthBound, cops and punks aren’t Ness’s greatest enemies: it’s Nothingness.
Link fights the bad guy. Link saves the day. But what happens when the player no longer feels connected to this story?
How journalists gave up their integrity to make a point about social justice that had nothing to do with the game they were discussing.
A counterintuitive theory about Breath of the Wild's avatar reveals a new way to understand responsibility.
Undertale has captivated the internet since its release, but what's its real impact on the art of game storytelling?
Think The Last Guardian suffers from bad controls? Take a closer look.
A new analysis of the horror of Silent Hill 2, previously debuted at PAX Aus 2016.
I argue that Breath of the Wild's avatar isn't all he seems to be.
Nathan Randall discusses how control schemes guide storytelling in video games.