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Scarlet Nexus: The Pathos of Karen Travers
In Karen Travers, Scarlet Nexus tells the tragic story of how a character can become a villain by being cut off from the player's agency.
In Karen Travers, Scarlet Nexus tells the tragic story of how a character can become a villain by being cut off from the player's agency.
This week on the podcast: analysis and discussion of Bandai Namco's "brain punk" JRPG, Scarlet Nexus.
We interview Anh-Thu Nguyen on Kingdom Hearts as a digital Disneyland and discuss Dan Hughes' latest article on the nature of Xemnas in KH2.
Analyzing one of Xemnas' most puzzling lines in Kingdom Hearts II opens the path to understanding his character and the nature of Nobodies.
Ni No Kuni quietly tricks its adult player into curing both herself and the White Witch of cynicism.
The Wind Waker's music shows us how a century-old literary phenomenon blends the lived experiences of player and avatar into something more.
The ending of Final Fantasy VII Remake has turned the storytelling formula of challenging fate on its head—and all it took was a Whisper.
Only EarthBound could marry the mechanics of dungeon-crawling with the themes of epic poetry.
A puzzle about how much of Where the Water Taste Like Wine is true reveals an unexpected lesson about the value of folk tales.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.