In the last of my analyses of the original "Majora's Mask," I argue that Anju and Kafei are central to the game's artistic value.
I play my own "Song of Time" by offering the first of my analyses of "Majora's Mask," which came years before "With a Terrible Fate."
In the game entitled "Legend of Zelda: Majora's Mask," Zelda does not exist. It is this anomaly and its effects that I chart in this post.
"Majora's Mask" is exceptional because it offers the most meaningful and ontologically logical sidequests possible of a game.