PAX West 2019 is a celebration of video games and their power to tell incredible stories, and what could be more rewarding than exploring how those stories can terrify, aggravate, and alienate you to the point where you question everything you’ve ever known about yourself?

That’s right, With a Terrible Fate is back with two panels that will be asking the big questions. Questions like: 

  • Who Am I? 
  • Do my choices matter? 
  • What does it mean to be human? 
  • Why does Hidetaka Miyazaki want to see me die over and over again, and just what is he trying to tell me?

Stop by this weekend and join Aaron Suduiko and Dan Hughes as they dive into select horror games and the oeuvre of Hidetaka Miyazaki!


“Press X to Scream”: Horror Storytelling in Video Games

Where: Hydra Theatre

When: Friday, 8/30, from 10:00 P.M. to 11:00 P.M.

What’s scary? From the interstellar identity crisis of Prey, to the dystopian terror of BioShock, to the existential alienation of SOMA, there seems no end to the ways a game can try to scare you. In this panel, the game analysts of With a Terrible Fate will consider what works and what doesn’t in horror games. What can games learn from the rhetoric of fear, the mythology of terror, and philosophical skepticism about reality? Show up and find out!


The Oeuvre of Hidetaka Miyazaki

Where: Sasquatch Theatre

When: Sunday, 9/1, from 5:00 P.M. to 6:00 P.M.

Hemingway, Shakespeare, Hitchcock: the potential of a storytelling medium is measured by the medium’s most influential storytellers, who elevate authorship to auteurship. Hidetaka Miyazaki is living proof that video games are as compelling a storytelling medium as novels, plays, and films. In this panel, the video game analysts of With a Terrible Fate will explore not only the distinctive style and impact of the mind behind games like Dark Souls: we’ll also consider how Miyazaki’s craft has evolved over time, and how the story of his own artistic development can inform our understanding of games like Bloodborne, Sekiro, and Elden Ring. How is one man’s storytelling defining death, discovery, and the art of the story? Join us and find out!


It’s an honor to be returning to PAX West for the third time to dig into some of the gaming topics nearest and dearest to our hearts. We’ve spent the better part of this summer dying repeatedly in Miyazaki’s collective works and getting spooked in preparation for these panels, and we can’t wait to talk gaming analysis with you—it’s one of our very favorite parts of what we do.

Looking to get psyched for our panels ahead-of-time? Check out these articles that dig into the themes of horror, Dark Souls, and Bloodborne.


Articles on horror storytelling in video games:
Articles on the storytelling of Dark Souls:
Articles on the storytelling of bloodborne:

See you soon, PAX West—we can’t wait for you to meet With a Terrible Fate.


Aaron Suduiko

Aaron Suduiko - Founder and Chief Video Game Analyst

Aaron Suduiko is the founder of With a Terrible Fate and studies the philosophy of video game storytelling. He specializes in the impact of player-avatar relations on game stories.  Learn more here.

Dan Hughes

Dan Hughes - Video Game Analyst

Dan Hughes has dabbled in everything from playwriting to religious studies to YouTube personas. He is the seriesrunner for With a Terrible Fate's "Now Loading... The Video Game Canon!"  Learn more here.

With a Terrible Fate is dedicated to developing the best video game analysis anywhere, without any ads or sponsored content. If you liked what you just read, please consider supporting us by leaving a one-time tip or becoming a contributor on Patreon.

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