Getting the platinum trophy in Final Fantasy VII Remake doesn't just add playtime to the game: it also changes how we understand the story.
The Oeuvre of Miyazaki and Horror Storytelling: Join With a Terrible Fate for 2 Panels at PAX West 2019
PAX West 2019 is a celebration of video games and their power to tell incredible stories, and what could be more rewarding than exploring how those stories can terrify, aggravate, and alienate you to the Read more…
On Episode 8 of our podcast, we ask: how can difficulty tell a story?
Full video of With a Terrible Fate's 2017 PAX West presentation.
How Dark Souls committed an act of genius by building a world where Dark Souls IV is impossible.
FromSoftware has transformed a shameless cash-grab into something else.
With a Terrible Fate analyzes the changes in "Majora's Mask 3D" that make it a different story than the original.
In my analysis of the notorious "Dark Souls," I argue that the game is frustrating and rewarding for exactly the same reason.