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Why Booker’s Name is a Red Herring in Understanding BioShock Infinite
The science of quantum mechanics will give you a new reason to fall in love with BioShock Infinite.
The science of quantum mechanics will give you a new reason to fall in love with BioShock Infinite.
I return to Nier to explore the question of whether great games need to have fun worlds.
Featured Author Richard Nguyen argues that free exploration in games doesn't require a massive open world.
Featured Author Laila Carter uses Metroid to explore why "linear" games don't always feel linear.
With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.
On the one-year anniversary of amiibo, With a Terrible Fate explores whether they have any unique value.
"With a Terrible Fate" is celebrating its one-year anniversary. Come see what we have planned.
You're right to be confused by this game: that aesthetic response is what makes it so special.
A defense of why video games might be better at telling stories than VR ever could be.
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.