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Analytic Video Game Theory

All Articles

A New Theory of Video Games

I offer a new theory for how video games tell stories.

By Aaron Suduiko, 9 years ago March 23, 2017
All Articles

Sci-Fi and Real Science: With a Terrible Fate at PAX East (video)

Couldn't make it to our PAX East panel? Watch the full video here.

By Aaron Suduiko, 9 years ago March 22, 2017
News

Meet With a Terrible Fate at PAX East 2017.

Get a first look at what With a Terrible Fate has in store for PAX East.

By Aaron Suduiko, 9 years ago February 1, 2017
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From PAX Aus: The Psychology and Neuroscience of Jump Scares

Nathan Randall's analysis of the science behind Five Nights at Freddy's, from PAX Aus.

By Nathan Randall, 9 years ago January 9, 2017
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The Tragic Irony of Final Fantasy XIII-2

A warning to FFXV of the places where FFXIII went wrong.

By Aaron Suduiko, 10 years ago November 29, 2016
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From PAX Aus: Horror in Majora’s Mask

We recap our PAX Aus presentation on the reasons Majora's Mask should horrify you.

By Aaron Suduiko, 10 years ago November 26, 2016
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The Philosophical Justification for FromSoftware’s DLC

FromSoftware has transformed a shameless cash-grab into something else.

By Aaron Suduiko, 10 years ago November 13, 2016
News

Recap and Looking Forward: With a Terrible Fate at PAX Aus

I and my Featured Authors Nathan Randall and Laila Carter were honored to have such a great turnout this past Saturday evening to our PAX Aus panel on the philosophy, neuroscience, and mythos of horror storytelling Read more…

By Aaron Suduiko, 10 years ago November 7, 2016
News

Explore Horror with Us at PAX Aus

I’m thrilled to publicly announce on the site that With a Terrible Fate will be presenting a panel at Pax Australia this weekend. We’ll be talking about video game horror in the Dropbear Theatre to 7:30PM-8:30PM, and we Read more…

By Aaron Suduiko, 10 years ago November 2, 2016
All Articles

Unclear Control: An Intersection of Player Experience and Game Mechanics

Featured Author Nathan Randall explores games that turn an often annoying side effect into a work of art.

By Nathan Randall, 10 years ago August 5, 2016

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