The following is an episode of With a Terrible Fate’s weekly podcast discussing video-game storytelling from all angles. Find all episodes here.


This week on With a Terrible Fate’s podcast on the storytelling of video games, we kick things off with a discussion of Dan’s recent journeys through Like a Dragon: Infinite Wealth, only to discover the game as a surprisingly illuminating throughline for a rich diversity of reflections on the structures of serial video-game stories, the interpretation and analysis of our personal experiences within video games, and the evolving culture of expectations around major upcoming releases! Listen in for a conversation exploring the gamification of The Odyssey, the methodology behind interpreting a playthrough, Final Fantasy VII Rebirth‘s lessons about demos, and maybe even a lesson from Assassin’s Creed III, 12 years later.

Articles Cited:


Dan Hughes

Dan Hughes - Video Game Analyst

Dan Hughes has dabbled in everything from playwriting to religious studies to YouTube personas. He is the seriesrunner for With a Terrible Fate's "Now Loading... The Video Game Canon!"  Learn more here.

Aaron Suduiko

Aaron Suduiko - Founder and Chief Video Game Analyst

Aaron Suduiko is the founder of With a Terrible Fate and a philosopher of video-game storytelling. He specializes in the impact of player-avatar relations on game stories.  Learn more here.

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