With a Terrible Fate analysts Aaron Suduiko, Nathan Randall, and Dan Hughes were honored to have the opportunity to talk to PAX West about the best ways to analyze video game stories on September 4th in Seattle. We’re now excited to bring you full video footage of that presentation.

(Almost full, that is: our camera cut out at one point, so we filled in the footage with… Well, you’ll see.)

In our presentation, we covered a lot of ground, with topics including:

Take a look and join the discussion about what makes for good theory! And look for new content soon: PAX West threw a wrench in the site’s production schedule, but we have a lot of articles in the pipeline that we couldn’t be more excited to share with you.

What’s your favorite game about which to theorize? What’s your least favorite recalcitrant theory out there on the internet? We hope our presentation can spark a broader, ongoing discussion about the goals and methods of video game theory.

And thank you for the wonderful time, PAX West—we hope to see you again next year!


Aaron Suduiko

Aaron Suduiko - Founder and Chief Video Game Analyst

Aaron Suduiko is the founder of With a Terrible Fate and studies the philosophy of video game storytelling. He specializes in the impact of player-avatar relations on game stories.  Learn more here.

With a Terrible Fate is dedicated to developing the best video game analysis anywhere, without any ads or sponsored content. If you liked what you just read, please consider supporting us by leaving a one-time tip or becoming a contributor on Patreon.

Digital Tip Jar

Join Our Email List For All Our Newest Articles


Join the Conversation

Your email address will not be published. Required fields are marked *

Related Articles

Mario

Does Paper Mario: Thousand-Year Door Belong in the Video Game Canon?

Does Paper Mario qualify as one of the "Great Books" of gaming? Read on for an analysis of the conversation we started at PAX East 2018.

Featured

Hero of Time: Chapter 1

Read the first chapter of an analytically grounded, fan-written story that bridges the gap between Majora's Mask and Twilight Princess.

Presentations

PAX East: Series, Sequels, DLC: How Games Are Changing Storytelling

How are games like Dark Souls, Zelda, and Okami making new forms of storytelling possible? Find out in With a Terrible Fate's PAX East talk.