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Video Game Structural Aesthetics: Why “The Beginner’s Guide” is Masterfully Confusing.
You're right to be confused by this game: that aesthetic response is what makes it so special.
You're right to be confused by this game: that aesthetic response is what makes it so special.
A defense of why video games might be better at telling stories than VR ever could be.
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.
With a Terrible Fate analyzes the changes in "Majora's Mask 3D" that make it a different story than the original.
"Nier" is one of the most provocative, masterfully crafted games you've never played. Let me show you why.
Find out where video games and quantum mechanics intersect, and why it matters.
The DLC of "Dishonored" gives us pause to consider what video games logically can and cannot do.
Are there some stories that can ONLY be coherently told through the medium of video games? Read on to find out.
In my analysis of the notorious "Dark Souls," I argue that the game is frustrating and rewarding for exactly the same reason.
"With a Terrible Fate" takes on the Elegy of Emptiness, inspiration of the infamous "BEN drowned."