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Tag: mediatheory

All Articles

PAX Aus 2016, “Press X to Scream”: Full Presentation Content

A full written version of With a Terrible Fate's presentation on horror at PAX Aus 2016.

By Aaron Suduiko, 8 years ago July 3, 2017
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Nudgy Controls, Part II

Nathan Randall discusses how control schemes guide storytelling in video games.

By Nathan Randall, 8 years ago June 19, 2017
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“Video Games are Better without Stories”: A Reply

A point-by-point rebuttal of Ian Bogost's article criticizing video game storytelling.

By Aaron Suduiko, 9 years ago May 2, 2017
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Nudgy Controls, Part I

Nathan Randall's theory of control schemes in video game storytelling.

By Nathan Randall, 9 years ago April 26, 2017
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A New Theory of Video Games

I offer a new theory for how video games tell stories.

By Aaron Suduiko, 9 years ago March 23, 2017
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The Tragic Irony of Final Fantasy XIII-2

A warning to FFXV of the places where FFXIII went wrong.

By Aaron Suduiko, 9 years ago November 29, 2016
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The Philosophical Justification for FromSoftware’s DLC

FromSoftware has transformed a shameless cash-grab into something else.

By Aaron Suduiko, 9 years ago November 13, 2016
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Unclear Control: An Intersection of Player Experience and Game Mechanics

Featured Author Nathan Randall explores games that turn an often annoying side effect into a work of art.

By Nathan Randall, 9 years ago August 5, 2016
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Teaser Metaphysics: Storytelling in Xenoblade X.

I argue that Xenoblade Chronicles X falls short where Xenoblade Chronicles succeeded.

By Aaron Suduiko, 10 years ago May 11, 2016
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Bayonetta: Female Sexuality and Agency in Video Games

Featured Author Laila Carter uses media theory to defend the meaningful sexuality of Bayonetta.

By Laila Carter, 10 years ago April 27, 2016

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