• About Us
  • Team
  • News
  • Games
    • All Articles
    • General Video Game Theory
    • Batman: Arkham
    • Bayonetta
    • The Beginner’s Guide
    • BioShock
    • Bloodborne
    • Code Vein
    • Dark Souls
    • Deus Ex
    • Dishonored
    • Dragon Age
    • Elden Ring
    • Final Fantasy
    • Fire Emblem
    • Five Nights at Freddy’s
    • Gone Home
    • Horizon: Zero Dawn
    • Jak and Daxter
    • Kingdom Hearts
    • The Last Guardian
    • The Legend of Zelda
    • Mario
    • Metroid
    • Nier
    • Ni No Kuni
    • Nioh
    • Okami
    • Pokémon
    • Professor Layton
    • Ratchet & Clank
    • Returnal
    • Resident Evil
    • Rune Factory
    • Scarlet Nexus
    • Shovel Knight
    • Silent Hill
    • Sly Cooper
    • SOMA
    • The Stanley Parable
    • Tales of
    • Tokyo Jungle
    • The Witcher
    • Xenoblade Chronicles
    • Zero Escape
  • Series
    • Tales of Praxis
    • The Legacy of Final Fantasy VII Remake
    • A Comprehensive Theory of Majora’s Mask
    • A Comprehensive Theory of EarthBound
    • Podcast
    • Now Loading… The Video Game Canon!
    • Pokémon Rose: A Nostalgic Look Back
    • Presentations
    • Critical Review
    • Podcast: The Drawing Board
    • LAN Party
    • Hero of Time Project
  • Contact
    • Talk to Us
    • Work With Us
  • Patreon
  • Facebook
  • Instagram
  • Twitter
  • YouTube

Tag: freewill

All Articles

Dymlos & Dein Nomos Teach You All You Need to Know About Free Will

Tales of Destiny and Tales of Vesperia tell two halves of one sword-themed lesson: how to act freely by empowering the stories of others.

By Aaron Suduiko, 2 years ago October 12, 2023
All Articles

Critical Review: Final Fantasy VII Remake is Completely Incomplete

How Final Fantasy VII Remake turned a cliffhanger ending into an unexpected path to "boundless, terrifying freedom" for Cloud—and Sephiroth.

By Aaron Suduiko, 4 years ago December 28, 2020
Image result for chrono trigger
All Articles

Does Chrono Trigger Belong in the Video Game Canon?

Chrono Trigger's time-travel storytelling set the standard for JRPG storytelling. How has its impact been felt through the years?

By Dan Hughes, 6 years ago January 17, 2019
All Articles

“What Is It Like to Be a Gamer?” A speech on the value of video games.

Watch a speech I delivered at Harvard this January on the social value of video games.

By Aaron Suduiko, 9 years ago January 29, 2016
All Articles

Critical Review: Xenoblade and Leibniz.

With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.

By Aaron Suduiko, 9 years ago December 3, 2015
All Articles

“Listen to My Story”: The Problem of Storytelling in Virtual Reality.

A defense of why video games might be better at telling stories than VR ever could be.

By Aaron Suduiko, 10 years ago October 21, 2015
All Articles

Bloodborne, Lovecraft, and the Dangerous Idea.

Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.

By Aaron Suduiko, 10 years ago September 15, 2015
All Articles

Self-Guided Evolution: What “Deus Ex” and “Flowers for Algernon” teach about personal development.

Deus Ex and Flowers for Algernon may have more practical life advice for you than you imagine.

By Aaron Suduiko, 10 years ago May 31, 2015
All Articles

Video Games versus Cinema: Comparing “Xenoblade Chronicles” to “Stranger than Fiction.”

Are there some stories that can ONLY be coherently told through the medium of video games? Read on to find out.

By Aaron Suduiko, 10 years ago March 29, 2015
All Articles

When are Dunwall and Scotland like your School? Throwback Analysis of “Dishonored,” Part III.

The one chance you might get to read a critique of education based on video games and theater.

By Aaron Suduiko, 10 years ago March 7, 2015

Posts navigation

1 2 3 Next
  • About
  • Team
  • Work With Us
  • Patreon
  • Facebook
  • Instagram
  • Twitter
  • YouTube
With a Terrible Fate © 2014-2023 | All rights reserved