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Dymlos & Dein Nomos Teach You All You Need to Know About Free Will
Tales of Destiny and Tales of Vesperia tell two halves of one sword-themed lesson: how to act freely by empowering the stories of others.
Tales of Destiny and Tales of Vesperia tell two halves of one sword-themed lesson: how to act freely by empowering the stories of others.
Only through the lens of a philosopher at war with himself can we understand a game at war with itself.
Kafka's "Before the Law" offers a new lens for meditating on the relationships between avatars, bosses, developers, and players in gaming.
In Karen Travers, Scarlet Nexus tells the tragic story of how a character can become a villain by being cut off from the player's agency.
This week on the podcast: analysis and discussion of Bandai Namco's "brain punk" JRPG, Scarlet Nexus.
We interview Anh-Thu Nguyen on Kingdom Hearts as a digital Disneyland and discuss Dan Hughes' latest article on the nature of Xemnas in KH2.
Analyzing one of Xemnas' most puzzling lines in Kingdom Hearts II opens the path to understanding his character and the nature of Nobodies.
Ni No Kuni quietly tricks its adult player into curing both herself and the White Witch of cynicism.
The Wind Waker's music shows us how a century-old literary phenomenon blends the lived experiences of player and avatar into something more.
The ending of Final Fantasy VII Remake has turned the storytelling formula of challenging fate on its head—and all it took was a Whisper.