General Video Game Theory
Beyond Main Quests: How Horizon Zero Dawn’s Gameplay Killed its Story
Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.
Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.
Nathan Randall discusses how control schemes guide storytelling in video games.
Nathan Randall's theory of control schemes in video game storytelling.
A warning to FFXV of the places where FFXIII went wrong.
Exploring the anomaly of Them in "Majora's Mask" in comparison to the First Civilization of "Assassin's Creed."
"Majora's Mask" is exceptional because it offers the most meaningful and ontologically logical sidequests possible of a game.