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General Video Game Theory

With a Terrible Fate aims to develop the highest quality theory on how video games tell stories. Often we study particular games, but at other times we theorize about games as a general storytelling medium. Check out that more general theory here.

Five Nights at Freddy’s

A Very Special Halloween Gaming Podcast

Celebrate video-game horror storytelling on Halloween with a podcast conversation ranging from Pokémon to FNaF to Silent Hill to JRPGs!

By Dan Hughes, 2 years ago October 31, 2023
All Articles

Before the Law and Before Gaming: Kafka, Players, and Avatars

Kafka's "Before the Law" offers a new lens for meditating on the relationships between avatars, bosses, developers, and players in gaming.

By Aaron Suduiko, 3 years ago October 31, 2022
All Articles

“How Gaming Will Change Humanity as We Know It”: A Reply

A point-by-point rebuttal of Tyler Cowen's article criticizing the ability of video games to have cultural value within a literary canon.

By Aaron Suduiko, 4 years ago September 10, 2021
All Articles

The Language of Trophies in Final Fantasy VII Remake

Getting the platinum trophy in Final Fantasy VII Remake doesn't just add playtime to the game: it also changes how we understand the story.

By Aaron Suduiko, 5 years ago May 14, 2020
All Articles

Come Out to Play: The Warriors And Adaptation into Video Games

In an industry that still doesn't seem to have fully cracked the code on story adaptation, one 2005 game has lessons worth learning.

By Chris Anhorn, 6 years ago January 18, 2019
All Articles

How Fictional Stories Become True: Where the Water Tastes Like Wine

A puzzle about how much of Where the Water Taste Like Wine is true reveals an unexpected lesson about the value of folk tales.

By Adam Bierstedt, 7 years ago October 8, 2018
General Video Game Theory

The Drawing Board: Why “Immersion” is a Dirty Word in Gaming Discourse

Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.

By Aaron Suduiko, 7 years ago October 4, 2018
All Articles

Not Just Monika: Sadistic Horror in Doki Doki Literature Club

Think the horror of Doki Doki Literature Club is a simple case of breaking the fourth wall? Look closer.

By Kent Vainio, 7 years ago April 13, 2018
All Articles

How Okami Transformed the Meaning of Characters like Amaterasu

Take a deep-dive into how the characters of Japanese mythology were transformed through a video game and novel.

By Laila Carter, 7 years ago February 8, 2018
All Articles

Beyond Main Quests: How Horizon Zero Dawn’s Gameplay Killed its Story

Horizon: Zero Dawn offers a new take on an old problem of open-world storytelling.

By Richard Nguyen, 7 years ago February 7, 2018

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