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Tag: determinism

All Articles

Dymlos & Dein Nomos Teach You All You Need to Know About Free Will

Tales of Destiny and Tales of Vesperia tell two halves of one sword-themed lesson: how to act freely by empowering the stories of others.

By Aaron Suduiko, 2 years ago October 12, 2023
Podcast: The Drawing Board

Meet the Game Analysts: With a Terrible Fate Interviews Lauren Spohn

Get to know Lauren Spohn: Legend of Zelda superfan, pilot, Rhodes Scholar, and video game analyst.

By Aaron Suduiko, 4 years ago January 6, 2021
Image result for chrono trigger
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Does Chrono Trigger Belong in the Video Game Canon?

Chrono Trigger's time-travel storytelling set the standard for JRPG storytelling. How has its impact been felt through the years?

By Dan Hughes, 6 years ago January 17, 2019
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Critical Review: Xenoblade and Leibniz.

With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.

By Aaron Suduiko, 9 years ago December 3, 2015
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Bloodborne, Lovecraft, and the Dangerous Idea.

Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.

By Aaron Suduiko, 10 years ago September 15, 2015
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Self-Guided Evolution: What “Deus Ex” and “Flowers for Algernon” teach about personal development.

Deus Ex and Flowers for Algernon may have more practical life advice for you than you imagine.

By Aaron Suduiko, 10 years ago May 31, 2015
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Only through Corvo’s Eyes: Why video games can only be told through one perspective.

The DLC of "Dishonored" gives us pause to consider what video games logically can and cannot do.

By Aaron Suduiko, 10 years ago April 8, 2015
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Video Games versus Cinema: Comparing “Xenoblade Chronicles” to “Stranger than Fiction.”

Are there some stories that can ONLY be coherently told through the medium of video games? Read on to find out.

By Aaron Suduiko, 10 years ago March 29, 2015
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When are Dunwall and Scotland like your School? Throwback Analysis of “Dishonored,” Part III.

The one chance you might get to read a critique of education based on video games and theater.

By Aaron Suduiko, 10 years ago March 7, 2015
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The Bard and Bethesda: Throwback Analysis of “Dishonored,” Part II.

How is Corvo Attano like Macbeth? The second part in my older work on "Dishonored" has the answer.

By Aaron Suduiko, 10 years ago March 2, 2015

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