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General Video Game Theory

With a Terrible Fate aims to develop the highest quality theory on how video games tell stories. Often we study particular games, but at other times we theorize about games as a general storytelling medium. Check out that more general theory here.

All Articles

Beyond the Moral Binary: Decision-Making in Video Games

Featured Author Richard Nguyen discusses what works and what doesn't in video game morality.

By Richard Nguyen, 9 years ago April 25, 2016
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Beyond the Panel’s Frame: The Transformation of Comics into Video Games

Featured Author Laila Carter analyzes the relations between comics and video games as storytelling media.

By Laila Carter, 9 years ago February 3, 2016
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“What Is It Like to Be a Gamer?” A speech on the value of video games.

Watch a speech I delivered at Harvard this January on the social value of video games.

By Aaron Suduiko, 9 years ago January 29, 2016
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Is the existence of amiibo philosophically justifiable?

On the one-year anniversary of amiibo, With a Terrible Fate explores whether they have any unique value.

By Aaron Suduiko, 9 years ago November 21, 2015
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“Listen to My Story”: The Problem of Storytelling in Virtual Reality.

A defense of why video games might be better at telling stories than VR ever could be.

By Aaron Suduiko, 10 years ago October 21, 2015
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Why academia can’t afford to ignore video games: a philosophical analysis of possibility in gaming.

Read an analytic defense of why video games can no longer be ignored as art.

By Aaron Suduiko, 10 years ago August 13, 2015
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“Play it again, Sam”: On the value of replays.

An explanation of why people who think replaying a game and rereading a book are the same thing are terribly confused.

By Aaron Suduiko, 10 years ago June 1, 2015
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“Do you understand your destiny?” A speech on the path to video game analysis.

An account of how I changed from a pre-medical program to video game analysis.

By Aaron Suduiko, 10 years ago February 3, 2015

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