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Analytic Video Game Theory

All Articles

Critical Review: Majora’s Mask Should Terrify You, and This is Why.

A critical discussion of WaTF's most viral article on Majora's Mask.

By Aaron Suduiko, 8 years ago July 26, 2017
News

Everything You Need to Know about the Future of Game Analysis

Big changes are coming to With a Terrible Fate. Learn about them all here.

By Aaron Suduiko, 8 years ago July 18, 2017
All Articles

PAX Aus 2016, “Press X to Scream”: Full Presentation Content

A full written version of With a Terrible Fate's presentation on horror at PAX Aus 2016.

By Aaron Suduiko, 8 years ago July 3, 2017
All Articles

From PAX Aus 2016: Guilt & Inequity in Silent Hill 2

A new analysis of the horror of Silent Hill 2, previously debuted at PAX Aus 2016.

By Aaron Suduiko, 8 years ago June 29, 2017
All Articles

Breath of the Wild: The Hero Who Never Was

I argue that Breath of the Wild's avatar isn't all he seems to be.

By Aaron Suduiko, 8 years ago June 22, 2017
All Articles

Nudgy Controls, Part II

Nathan Randall discusses how control schemes guide storytelling in video games.

By Nathan Randall, 8 years ago June 19, 2017
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Mythology, Horror, and the Unknown: Horror Traditions in Video Games

Laila Carter's analysis of horror tropes and mythology in video games, from PAX Aus 2016.

By Laila Carter, 8 years ago June 13, 2017
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“Video Games are Better without Stories”: A Reply

A point-by-point rebuttal of Ian Bogost's article criticizing video game storytelling.

By Aaron Suduiko, 8 years ago May 2, 2017
All Articles

Nudgy Controls, Part I

Nathan Randall's theory of control schemes in video game storytelling.

By Nathan Randall, 8 years ago April 26, 2017
All Articles

Where are the Humans in NieR: Automata?

The humanity in NieR: Automata may be your own.

By Aaron Suduiko, 8 years ago April 24, 2017

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