What does it mean to establish a canon of video-game storytelling? What are the benefits and dangers of thinking about video games in terms of canons? Why is it worthwhile to examine whether or not a classic like Ocarina of Time deserves to be remembered?

It was our pleasure to discuss all of these questions and more with the great people of PAX South last month at our presentation on With a Terrible Fate’s ongoing series, Now Loading… The Video Game Canon! Check out footage of the panel below, and look for more coming soon.

Thanks again for having us, San Antonio—we hope to see you again next year!


Aaron Suduiko

Aaron Suduiko - Founder and Chief Video Game Analyst

Aaron Suduiko is the founder of With a Terrible Fate and studies the philosophy of video game storytelling. He specializes in the impact of player-avatar relations on game stories.  Learn more here.

Dan Hughes

Dan Hughes - Video Game Analyst

Dan Hughes has dabbled in everything from playwriting to religious studies to YouTube personas. He is the seriesrunner for With a Terrible Fate's "Now Loading... The Video Game Canon!"  Learn more here.

With a Terrible Fate is dedicated to developing the best video game analysis anywhere, without any ads or sponsored content. If you liked what you just read, please consider supporting us by leaving a one-time tip or becoming a contributor on Patreon.

Digital Tip Jar

Join Our Email List For All Our Newest Articles


Join the Conversation

Your email address will not be published. Required fields are marked *

Related Articles

Recent

Professor Layton: The Storytelling Value of Puzzles in Video Games

How can you turn a common game mechanic into a new kind of narrative device?

News

Join With a Terrible Fate in Two Panels at PAX East 2018!

We're offering panels on Thursday and Friday of PAX East this year. Here's what to expect.

A Comprehensive Theory of EarthBound

A Guide to Nihilism in EarthBound

When it comes to EarthBound, cops and punks aren’t Ness’s greatest enemies: it’s Nothingness.