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“Listen to My Story”: The Problem of Storytelling in Virtual Reality.
A defense of why video games might be better at telling stories than VR ever could be.
A defense of why video games might be better at telling stories than VR ever could be.
Bloodborne wasn't just influenced by H.P. Lovecraft: it represents an entirely new level of Lovecraftian horror.
With a Terrible Fate analyzes the changes in "Majora's Mask 3D" that make it a different story than the original.
Read an analytic defense of why video games can no longer be ignored as art.
"Nier" is one of the most provocative, masterfully crafted games you've never played. Let me show you why.
In my analysis of the notorious "Dark Souls," I argue that the game is frustrating and rewarding for exactly the same reason.
"With a Terrible Fate" takes on the Elegy of Emptiness, inspiration of the infamous "BEN drowned."
An account of how I changed from a pre-medical program to video game analysis.
The payoff for the Salesman's last words, and the place they establish for the player in Termina and beyond, might be bigger than you expect.
Exploring the anomaly of Them in "Majora's Mask" in comparison to the First Civilization of "Assassin's Creed."