• About Us
  • Team
  • News
  • Games
    • All Articles
    • General Video Game Theory
    • Batman: Arkham
    • Bayonetta
    • The Beginner’s Guide
    • BioShock
    • Bloodborne
    • Code Vein
    • Dark Souls
    • Deus Ex
    • Dishonored
    • Dragon Age
    • Elden Ring
    • Final Fantasy
    • Fire Emblem
    • Five Nights at Freddy’s
    • Gone Home
    • Horizon: Zero Dawn
    • Jak and Daxter
    • Kingdom Hearts
    • The Last Guardian
    • The Legend of Zelda
    • Mario
    • Metroid
    • Nier
    • Ni No Kuni
    • Nioh
    • Okami
    • Pokémon
    • Professor Layton
    • Ratchet & Clank
    • Returnal
    • Resident Evil
    • Rune Factory
    • Scarlet Nexus
    • Shovel Knight
    • Silent Hill
    • Sly Cooper
    • SOMA
    • The Stanley Parable
    • Tales of
    • Tokyo Jungle
    • The Witcher
    • Xenoblade Chronicles
    • Zero Escape
  • Series
    • Tales of Praxis
    • The Legacy of Final Fantasy VII Remake
    • A Comprehensive Theory of Majora’s Mask
    • A Comprehensive Theory of EarthBound
    • Podcast
    • Now Loading… The Video Game Canon!
    • Pokémon Rose: A Nostalgic Look Back
    • Presentations
    • Critical Review
    • Podcast: The Drawing Board
    • LAN Party
    • Hero of Time Project
  • Contact
    • Talk to Us
    • Work With Us
  • Patreon
  • Facebook
  • Instagram
  • Twitter
  • YouTube

Tag: Conventions

All Articles

From PAX Aus: Horror in Majora’s Mask

We recap our PAX Aus presentation on the reasons Majora's Mask should horrify you.

By Aaron Suduiko, 8 years ago November 26, 2016
News

Recap and Looking Forward: With a Terrible Fate at PAX Aus

I and my Featured Authors Nathan Randall and Laila Carter were honored to have such a great turnout this past Saturday evening to our PAX Aus panel on the philosophy, neuroscience, and mythos of horror storytelling Read more…

By Aaron Suduiko, 9 years ago November 7, 2016
All Articles

From the Floor of PAX East, Part II: The Aesthetics of User Interfaces.

Game design, virtual reality, and User Interface theory, as seen at PAX East.

By Aaron Suduiko, 10 years ago March 24, 2015
All Articles

From the floor of PAX East 2015, Part I: On GeekNights’ “What is Losing?!”

In the first of my commentaries on PAX East, I critique GeekNights' panel on losing in video games.

By Aaron Suduiko, 10 years ago March 13, 2015

Posts navigation

Previous 1 2 3
  • About
  • Team
  • Work With Us
  • Patreon
  • Facebook
  • Instagram
  • Twitter
  • YouTube
With a Terrible Fate © 2014-2023 | All rights reserved