Today, it’s my pleasure to announce an upcoming addition to With a Terrible Fate’s suite of video-game analysis that many people have requested over the years: a weekly podcast studying the storytelling of games.

You’ll be able to find the With a Terrible Fate podcast right here on withaterriblefate.com, but it will also be accessible on Spotify, Apple Podcasts, and wherever else you may like to listen.

While Dan Hughes and I will be regular voices on the podcast, I’m pleased to announce that the project will be spearheaded by a new addition to With a Terrible Fate’s team of video game analysts: game studies scholar Stefan Heinrich Simond, a researcher and lecturer at the Institute of Media Studies at Philipps University Marburg. Stefan is currently working on a PhD thesis analyzing the construction of madness in video games, and he previously served as the host and chief editor of Pixeldiskurs, a German game studies podcast boasting 230 episodes of weekly content.

Check out the audio trailer for With a Terrible Fate’s new podcast below, then read on for more details on format and scheduling.

We’ve meticulously designed the structure of our new podcast in a way that we hope will be both engaging and authentic to With a Terrible Fate’s unique mode of analyzing video-game stories.

  • ~30 minutes of each episode will be a “main story,” exploring some aspect of video-game storytelling in depth.
  • The remaining ~30 minutes will be subdivided into “side quests,” in which each analyst will bring to the table a smaller topic concerning anything that’s currently on their mind about the world of video games.

While the spirit of the new With a Terrible Fate podcast will be similar to that of our first podcast attempt, The Drawing Board, it’s our hope that the new podcast will be an improved experience for listeners in three ways:

  1. It will be more accessible. Whereas The Drawing Board’s podcast was constrained to SoundCloud, our new podcast will be broadly available across all podcast platforms.
  2. It will be more regular. Whereas The Drawing Board was sporadic in its releases, our new podcast will consist of weekly conversations, forming a balanced counterpoint to our analysts’ longer, written, less predictably published analyses.
  3. It will be more variable in topic. The Drawing Board focused almost exclusively on free-wheeling discussions about specific video-game storytelling concepts our analysts were considering for future articles they’d like to write; while that type of discussion will still feature prominently in our new podcast, we’re also excited to offer other kinds of “main stories” such as interviews, video-game “book clubs,” and reading circles for other articles pertaining to the study of video-game stories. We’ve planned our first month of topics to give listeners a clear sense of just how far-reaching we hope this podcast will be.

We’ll start publishing the podcast next month, in May. You’ll be able to easily find it by either following us on social media or simply looking at the publication’s homepage, which now includes a carousel dedicated to showing you our latest podcast episodes. If there are any particular topics you’d like to see us cover or people you’d like us to invite onto the podcast, just send us a message at podcast [at] withaterriblefate [dot] com. And, as always, if you like the mode of video-game-story analysis we’re building and would like to help us do more, you can support us on Patreon.

We’re excited and honored to start this new journey with you—and we can’t wait to share more articles with you soon, as well.


Aaron Suduiko

Aaron Suduiko is the Founder and Chief Video Game Analyst of With a Terrible Fate. In his capacity as a philosopher of video-game storytelling, he specializes in the relationship between player and avatar, and the myriad ways in which that relationship centrally influences the stories of video games. The heart of Suduiko's philosophy of video-game fiction is his theory of "the fictional player": according to this view, the player's role in a video game is not that of identification with the game's avatar; instead, the player plays a separate, more metaphysically foundational fictional role that makes possible events within a video game's story actual, similar to Leibniz's conception of god. Suduiko's application of this view in his analyses on With a Terrible Fate have led to novel interpretations of games such as Bloodborne, Dark Souls, Dishonored, NieR, Returnal, Xenoblade Chronicles, Bandai Namco's "Tales of" series, BioShock Infinite, Code Vein, Final Fantasy VII Remake, Ni No Kuni, and Silent Hill. The foundations of the fictional player theory may be found in the Journal of the Philosophy of Games: https://journals.uio.no/JPG/article/view/4799/5504 Suduiko graduated Harvard College in 2017 with high honors in his major, philosophy. Part of his degree included three independent studies on the storytelling of video games, advised by philosophy professors. In his senior year, he wrote an honors thesis on the ontology of video games as a storytelling object, earning high honors for the written work and highest honors for his oral defense of it. Suduiko has shared his work on the philosophy of video-game storytelling at a variety of venues, including: Harvard’s philosophy department; PAX West, PAX East, PAX South, and PAX Aus; Harvard’s annual ARTS FIRST festival; the British Society of Aesthetics’ postgraduate conference; and SUNY Oneonta’s undergraduate philosophy conference. An article adapted from a chapter of his thesis on the ontology of video-game storytelling was published in the peer-reviewed Journal of the Philosophy of Games. His work on the aesthetics of quantum mechanics in BioShock Infinite was published in Cornell’s undergraduate philosophy journal, Logos. He’s advised Harvard librarians about the literary value of video games and the need to make them available as library resources. Suduiko started analyzing video games in his senior year of high school, when he compared and contrasted the role-playing dynamics of video games and stage plays. After he started his degree in philosophy in 2014 and heard about the 3D remake of Majora’s Mask, he created With a Terrible Fate as a personal blog analyzing the philosophical and artistic value of Majora’s Mask. Since then, he’s grown With a Terrible Fate into a publication of video game analysts striving to understand the stories of video games in new, rigorous, illuminating ways. Suduiko is currently pursuing a PhD in philosophy at the University of Southern California. Beyond the direct analysis of video-game stories, his main research interests center on how the structure and dynamics of video-game stories can serve as novel models for illuminating real-world issues of practical reasoning, social context, and personal identity.

1 Comment

Caymus · April 24, 2021 at 3:21 pm

What an exciting development! I cannot wait to see what fascinating discussions come out of this podcast. And welcome to the team, Stefan! I look forward to seeing the perspective you bring to the table. I have plenty I want discuss myself, so needless to say, I want to get on this podcast as soon as possible!

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