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Dishonored

Determine the history of the kingdom of Dunwall in a revenge story where the world itself depends on the choices you make. With a Terrible Fate’s analysis of “Dishonored” can be perused here.

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How Dishonored 2 Tried to Undo Dishonored

A study in how a sequel can change the meaning of an original—not always for the better.

By Aaron Suduiko, 8 years ago October 6, 2017
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Only through Corvo’s Eyes: Why video games can only be told through one perspective.

The DLC of "Dishonored" gives us pause to consider what video games logically can and cannot do.

By Aaron Suduiko, 10 years ago April 8, 2015
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When are Dunwall and Scotland like your School? Throwback Analysis of “Dishonored,” Part III.

The one chance you might get to read a critique of education based on video games and theater.

By Aaron Suduiko, 10 years ago March 7, 2015
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The Bard and Bethesda: Throwback Analysis of “Dishonored,” Part II.

How is Corvo Attano like Macbeth? The second part in my older work on "Dishonored" has the answer.

By Aaron Suduiko, 10 years ago March 2, 2015
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Reversing Time: Throwback Analysis of “Dishonored,” Part I.

Setting the stage for a new theory of "Dishonored" with a Throwback Thursday to my older work on the game.

By Aaron Suduiko, 10 years ago February 26, 2015
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