Determine the history of the kingdom of Dunwall in a revenge story where the world itself depends on the choices you make. With a Terrible Fate’s analysis of “Dishonored” can be perused here.
The DLC of "Dishonored" gives us pause to consider what video games logically can and cannot do.
The one chance you might get to read a critique of education based on video games and theater.
How is Corvo Attano like Macbeth? The second part in my older work on "Dishonored" has the answer.
Setting the stage for a new theory of "Dishonored" with a Throwback Thursday to my older work on the game.