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You’ve met With a Terrible Fate, where video game analysis is tackled using the tools of rigorous philosophy.

Learn about my work and myself here.

Or, forget about me — let’s get right to the analysis. Pick a game. Don’t like the offerings you see? Contact me on Facebook, Twitter, or at withaterriblefate@gmail.com. I take requests.


MOST RECENT ARTICLES

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Big changes are coming to With a Terrible Fate very soon. Read this letter from founder Aaron Suduiko about what you can expect.


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New work discussing the avatar-player relations and iniquitous horror of Silent Hill 2, originally presented at PAX Aus 2016.


Zelda and Memory

I argue that the avatar of Breath of the Wild isn’t as he seems.


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Featured Author Nathan Randall presents the second part in his series on game mechanics’ role in storytelling.


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Featured Author Laila Carter discusses her work from PAX Australia 2016 on the mythology behind horror video games.


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I critique Ian Bogost’s recent article, which claimed that “video games are better without stories.”


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I argue that consciousness NieR: Automata is linked to the player in a metaphysically deep, important, and surprising way.


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Featured Author Nathan Randall develops a new theory of control schemes in video game storytelling.


Sephiroth and Cloud

With a Terrible Fate presents a new theory of video games.


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With a Terrible Fate discussed science, philosophy, and video games at PAX East 2017. Check out a film of our whole presentation.


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All work on this site, except where otherwise noted, is the work, intellectual property, and copyright of Aaron Suduiko.