With A Terrible Fate

With a Terrible Fate Podcast Episode 14: Maps—Salvation or Sin?

The following is an episode of With a Terrible Fate’s weekly podcast discussing video-game storytelling from all angles. Find all episodes here.


Maps are profoundly practical. They help players find orientation in extensive game worlds, indicate points of interaction, and track progress. Yet by the same token, they complicate a player’s relationship to the world of a game’s fiction. This week, we discuss the good, the bad, and the ugly of those complications.

Later: Stefan kicks off his Yakuza: Like a Dragon diary; we discuss the order in which we unlock the final trophies of a game; and Dan recaps his visit to last week’s Classic Game Fest in Austin.


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