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“How Gaming Will Change Humanity as We Know It”: A Reply
A point-by-point rebuttal of Tyler Cowen's article criticizing the ability of video games to have cultural value within a literary canon.
A point-by-point rebuttal of Tyler Cowen's article criticizing the ability of video games to have cultural value within a literary canon.
The flavor text of EarthBound tells a story you may have missed.
Terms like "immersion" might seem like a great way to have productive conversations about video games—but they're actually holding us back.
How can you turn a common game mechanic into a new kind of narrative device?
Dragon Age and The Witcher face off in an effort to uncover the meaning behind gaming's worst buzzword.