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“Beacon Received”: The Satisfaction of Discovery in the Metroid series.
Featured Author Laila Carter uses Metroid to explore why "linear" games don't always feel linear.
Featured Author Laila Carter uses Metroid to explore why "linear" games don't always feel linear.
With Xenoblade X releasing tomorrow, I revisit and update my work on Xenoblade Chronicles.
On the one-year anniversary of amiibo, With a Terrible Fate explores whether they have any unique value.
"With a Terrible Fate" is celebrating its one-year anniversary. Come see what we have planned.
You're right to be confused by this game: that aesthetic response is what makes it so special.
With a Terrible Fate analyzes the changes in "Majora's Mask 3D" that make it a different story than the original.
Read an analytic defense of why video games can no longer be ignored as art.
I argue that Arkham Knight combines video game storytelling and Batman theming to perfectly conclude the trilogy.
Featured Author Nathan Randall discusses the importance of playable memories in Final Fantasy VII.
"Nier" is one of the most provocative, masterfully crafted games you've never played. Let me show you why.