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Nudgy Controls, Part II
Nathan Randall discusses how control schemes guide storytelling in video games.
Nathan Randall discusses how control schemes guide storytelling in video games.
A warning to FFXV of the places where FFXIII went wrong.
Featured Author Nathan Randall explores games that turn an often annoying side effect into a work of art.
I argue that Xenoblade Chronicles X falls short where Xenoblade Chronicles succeeded.
Featured Author Laila Carter uses media theory to defend the meaningful sexuality of Bayonetta.
Featured Author Richard Nguyen discusses what works and what doesn't in video game morality.
How philosophy led me to change my mind about the Final Fantasy VII remake.
Featured Author Laila Carter analyzes the relations between comics and video games as storytelling media.
I return to Nier to explore the question of whether great games need to have fun worlds.
Featured Author Richard Nguyen argues that free exploration in games doesn't require a massive open world.